How it works
ProEliteClubs runs cups for Clubs teams. This page covers entering and playing a cup first, then predictions, credits and the rest of the site.
The Elite Cup entry
The Elite Cup is the one cup with a cash entry and a cash prize.
- Entry
- €25 a team
- Paid to
- The organiser, through the Revolut link on the cup's page
- Held by
- Never the site. The money goes straight to the organiser.
- Confirmed
- Once the money arrives and an admin marks the entry paid
- Taking it back
- Until the cup starts, the manager can withdraw an unpaid entry on the cup's page. For a paid entry, ask the organiser.
The cups
There are three kinds of cup.
- Elite Cup
- Each team pays €25 to enter, and the winner takes a cash prize. The numbering starts at Elite Cup #1.
- Challenger Cup
- Teams enter with credits, and the prizes are credits.
- Open Cup
- Entry is free, and the prizes are credits.
A cup is played in Swiss rounds. In each round, teams on the same points play each other. Some cups end with a knockout between the top teams. The full rules are on our Discord (opens in a new tab).
Joining a team
You play cups as part of a team, so without one you cannot play. To find a team, ask in the community on our Discord (opens in a new tab), where managers look for players and players look for teams.
When a manager wants you, they invite you by your username. The invite shows on your Team invites page, where you accept or decline it. You can be in two teams at once, as A second team explains.
You can also create your own team, as the next section explains.
Entering a cup
First you need a team on the site. Create a team and invite your squad, or join one. Then the team's manager or co-manager finds the cup on the Cups page and presses Enter the cup.
- Pick your team.
- Pay the entry. For an Elite Cup, pay the €25 on Revolut from the cup's page and write your team name in the payment's note. Pay at least 30 minutes before kickoff. The organiser checks payments by hand, and unpaid teams are removed at kickoff.
- Pick 11 starters and up to 3 subs. Only the players in the lineup play the cup. You can pick them later, and change them until 15 minutes after the start.
The cup's page shows your entry as Waiting for payment until the organiser marks it paid.
Until the cup starts, a manager can withdraw an entry that has not been paid. To take back a paid entry, ask the organiser.
A second team
You can be in two teams at once. The first team you joined is your main team, and the next one is your secondary team. Joining a second team does not take you out of the first.
- A manager invites you. They invite you by your username from their team's page. If your profile says you are looking for a team, they can also invite you from there.
- You accept. Open Team invites from the menu under your name and press Accept. The new team becomes your secondary team.
- You see both. My Team lists your teams, the main team first, and your profile shows them side by side.
To start a second team of your own, press Create a team in the Room for a second team box on your profile.
In two teams already, you choose which one to leave when you accept a third invite. You cannot leave a team you manage, or a team playing a cup with you in its lineup. If you leave your main team, your secondary team becomes your main team.
To make your secondary team your main team, press Make main team beside it on My teams, or Make this my main team on its page. You can swap back the same way.
In a cup you play for one team only, the one whose lineup picked you first. Your other team can still enter without you. A manager or co-manager can play a cup for another team only while their own team is not in it.
Matchday
The lineup picked when the team entered plays every match. The manager can change it on the cup's page until the cup starts, and it locks then.
Kickoff is 5 minutes after the draw sets the match. At kickoff, predictions close and managers can send scores. Teams start playing when they are ready.
After the match, both managers send the score.
- If both send the same score, the match is done.
- If both name the same winner with different scores, the match counts as a win and a loss, with no score recorded.
- In the Swiss rounds, two different level scores, such as 1-1 and 2-2, count as a draw, with no score recorded.
- If they name different winners, the match has no result until an admin sets the score.
- If only one manager sends a score, the site accepts it once the cup's wait has passed. The cup's page gives the wait under How this cup is played.
Once a match has a result, the manager or co-manager of either team can dispute it from the match on the cup's page. A dispute needs a reason of at least 50 characters and a link to evidence, such as a clip or a screenshot. An admin then corrects the score, reverses the winner, or dismisses the dispute and keeps the result.
Every bracket, standing and result is public.
Heights and playstyles
These rules hold in every cup.
Prizes
The winning team takes the Elite Cup's cash prize. The organiser pays the prize to the team's managers, and the team shares it out. Players under 18 can play. Prize money for a player under 18 goes to their team manager, who is responsible for passing it on to the player's parent or legal guardian.
The top two teams in every cup win credits. In an Elite Cup the credits go to the team and to each of its players, and in a Challenger or Open Cup to the team alone. Every match win pays 1 credit to the team and 1 to each of its players.
Predictions
While a cup is under way, you can predict its matches on the Predictions page. In the Swiss rounds you pick home, draw or away, and in a knockout home or away. Each round opens for predictions when it is drawn, and its predictions close at kickoff, 5 minutes later. Every player gets a notice when a round opens, and can switch it off in Settings.
- Stake between 5 and 5,000 credits.
- The right picks share what the wrong picks staked, and get their own stakes back. The prediction form shows how much is on each pick so far.
- You can make 3 predictions a day, or 10 with Premium. The day starts at midnight UTC.
- You cannot predict a match your own team plays in.
- You get a notification when each of your picks is settled, with the credits it won, lost or got back.
Predictions are a game. No money goes in or comes out.
Credits
Credits are the site's own currency. A new account gets 5 once its profile is complete, enough for a first prediction. After that you earn them from match wins, cup prizes, objectives, predictions and Premium. Nobody can buy credits or cash them out.
You have your own balance, and your team has a pool. You spend credits on predictions and Challenger Cup entries. An Elite Cup entry costs 2,500 credits, and each Elite Cup takes a limited number of entries paid in credits.
Objectives and challenge matches
Objectives pay credits for reaching a target over a day, a week or a cup. Team objectives pay your team once per cup. Five pay you: Predictor for making a prediction, Oracle and Sharp Mind for correct predictions, and Recruiter and Squad Builder for bringing players into your team. The Objectives page lists them all.
In a challenge match, two teams each stake credits on a match against each other. The winner takes both stakes. After a draw, each team gets its stake back.
Leaderboards
The Leaderboards rank teams, players and predictors. They also list every player's Elite Cup wins and prize money.
Your account
Sign up with an email address or with X. You can link your Steam, PlayStation and Xbox accounts and your EA ID to your profile. The site checks a Steam link with Steam and an Xbox link with Microsoft. PlayStation and EA names show as you enter them.
Questions? Ask on Discord (opens in a new tab) or on X (opens in a new tab).